![]() ![]() GITFINDER CRACK UPDATEIf you want to go by age.Ībaddon, Fabius Bile, Mephiston, Dante, Corbulo, Azrael, Ezekiel, Ragnar Blackmane, the Phoenix Lords and Drazhar all need an update far before Ghaz does. We've not seen a new Abaddon and that's a far, far older model than the current Ghaz. Unless that fancy suit props him up on stilts. They're Terminator sized unless they are particularly big. And yet the 40k Bob G TOWERS over his 30k counterpart.uh.why? Primarchs aren't Dreadnought sized. He's just a Primarch in a fancy suit of armour. He's not particularly big (as Magnus and Vulkan were described to be), he's not really been augmented by any external sources (such as Chaos, the power of the Waaagh, the Hive Mind etc). It's essentially a pinnacle Hive Tyrant and after why Kryptman did, diverting the Octarian ork waagh into the Hive bugs are a must. the stronger they are, the bigger theyare - we need a new Swarmlord kit -rivalling Greater Daemons. Ghaz is basically a Warboss cranked up to 11. If you read the 30k stuff you have to realise that Ork Warbosses- normal Ork Warbosses are BIG enough to rival Primarchs in terms of strength and power. He's literally the biggest there is and as such should be that damn big. GITFINDER CRACK FULLAs such they are pumped so full of power they rival Greater Daemons. The Daemon Primarchs are literally THE most favoured of their particular god. ![]() It's all to do with representation of power. Ghaz should be the size of Bob G, if not bigger. The Daemon Primarchs are pretty much spot on for their size. You never played Epic, did you? If anything Eldar Avatars should be a fair chunk bigger ( FW has their size about right) and I daresay things like Hive Tyrants and Carnifexes could do with being a bit beefier bois. The daemon primarchs are ridiculously oversized. Marmatag wrote: Size wise Ghaz should not be bigger than Guilliman. now every 12 people will have the same dude. Before you could have 70+unique warlords with unique stories. XD people say this trims down the fat but I saw it makes armies boring and gives them less personality. Therefore, in one edition we could lose about 65+ options in hqs alone! This is why i am nervous. Warboss (I'm including facerippa because he is no longer a character but still has a model): Now let's look at 8th edition HQ options if GW removed everything without a model and didn't add anything new. In total that made a potential (if we look at weapon load outs alone) 75+ hq options. Same options as 8th apart from ammo runt, ect.Ībout the same options as 8th edition apart from the extra stuff Just let that settle in and now you know why I'm nervous for our codex.įor those who want a full list of stuff we will lose in hqs alone if gw doesn't make new kits: That's a lot of options gone for warbands. but look at 7th edition where we had 10 none character hqs and now (if all goes as predicted) we will end up with only 4 hqs jone character hqs. now i think about it that's even more potential hqs gone. and (if gw doesn't add anything new) will will lose big mek with kff, warbos in bike, big mek on bike, painbiy on bike, warbos in mega armour, big mek with kustom blaster, big mek with any gun actually apart from shokk attack gun. But we have lost, ard boy, yellow paint, red paint, grot riggers, extra armour, boarding ramps, ect. Not saying this will happen but I am 70% sure just because I'm very much a "I will always use past actions on Orks as evidence until proven differently" kinda guy. ![]() Ha yes, the Ork index, and probably codex, is the perfect example of GW removing options and making the hobby less of a hobby. ![]()
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